The portfolio of Jonas Thoursie

Hi there, my name is Jonas Thoursie and this is my portfolio. I have recently graduated as Master of Science in Media Technology at the University of Linköping. On this page I have listed some of the projects I have been involved in during my time at University. Most of them are available for download, so go ahead and take a look.

Feel free to contact me about anything at all. I am always looking for new interesting contacts!
Email: jonas@thoursie.net

Master Thesis: SCB eXplorer - Geovisual Analytics of Regional Swedish Statistics

During spring 2009 I completed my master thesis work in close collaboration with Statistics Sweden (SCB) and statisticians from the municipalities of Norrköping, Linköping and Karlstad.

Municipalities in Sweden have great amounts of statistics to be analyzed and presented internally in the municipality, but also to the public. When discussing and coming to conslusions based on statistics, the descission makers need support in the form of tools to visualize and analyze the data. Statistics Sweden have seen a need of these tools and want to offer a distributable solution to the Swedish municipalities, that provides the municipalities with the needed tools to create a visualization application on their own.

The result shows that SCB eXplorer is highly appreciated from the cooperation partners and works very well to visualize and analyze regional statistics in the municipality. Tests have shown that the municipalities can create an eXplorer application using the tool eXplorer Wizard, which shows the possibilities of using this as the distributation tool of SCB eXplorer in an efficient way.

Visualization of equality parameters in Sweden

In the course Information visualization we created an application for visualizing big data sets. In this particular case we chose to visualize equality parameters in the municipalities of Sweden. Data was taken from the statistical central bureau in Sweden, and the application was developed in C# using the GAV framwork. The goal of the project was to see how equality parameters for municipalities in Sweden varies over time.

The Portfolio Portal

As a project in the course Document structures we created a web portal where anyone could register to easy set up an online portfolio. The project was created using mainly PHP, XML and XSLT.

You can try this project online. To see an example of a full portfolio, take a look at Brad Pitt.

Face recognition

In the course Advance image processing the project was to create a system in Matlab to prevent unallowed users to enter the system. Our system was based on eigenfaces, which seemed to work quite well for the project purpose.

Cops

A project in the course Cognitive models of cognitive processes, where we chose to implement an A* algorithm. The result was a small game where you may put as many cops in the scene as you like, who are looking for the thief. The thief automatically tries to find the best way to the goal. If the thief is in a cops' field of view, all the cops will go after him. The application was developed in C++ and OpenGL.

Bouncing balls

A project in the course Modelling project where the main purpose was to simulate something physically correct. We chose to simulate how bouncing balls was interacting in a box with collision detection, collision handling and gravity. The application was developed using C++ and OpenGL.

Trivial Pursuit

An online multiplayer game based on the classic Trivial Pursuit, created in the course Database technology. The project was based on two parts, one online (the actual game) and one offline administration application. The game was developed in Flash using ActionScript 2.0 connected to the database by PHP, and the offline application was developed in Java. MySQL was used for the database.

Jump 'n' Bump 3D

A multiplayer 3D game developed in the course 3D Computer Graphics and Animation. The main object of the game is to take down as many of your opponent bunnies by jumping on them.

The game was developed in C++ and OpenGL and was the first application developed with these techniques for all of us in the project group. As it turned out pretty good, the project was nominated in ProNova Science Park MT-Awards 2005 with the following motivation: "The persons behind Jump 'n' Bump 3D has with their project managed to create a complete, well working and very aesthetic game which also holds a great deal of joy."